Walter Watson
VFX + Creature Design + societal biases
Walter Watson is a film I wrote and directed in 2015 that explores the mind of a man navigating two distinct realities—one grounded in the everyday and another surreal, filled with vivid, symbolic characters. While the film delves into the complexities of Walter’s inner world, my fascination gravitated toward the creature I designed for it. Since childhood, I’ve been captivated by monsters and creatures, a passion that ultimately shaped my graduate thesis on the symbolism of monsters in society. For me, monsters are reflections of societal anxieties, power structures, and the ways we marginalize those who are different.
The creature in Walter Watson, a slug-like being that emerges in the rain to echo fragments of speech, embodies this interest. Its soft yet unsettling form plays with contradictions, simultaneously inviting empathy and unease. Originally part of the film, the creature has since taken on a life of its own as a looping visual installation. Removed from its narrative context, it transforms into a spectacle, encouraging viewers to engage with it in a focused, almost clinical way, as if examining society’s collective fears and prejudices under a microscope. Through this work, I invite audiences to confront and reflect on the darker facets of the human condition and the ways society shapes and defines the 'monstrous.'